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AI Insights · Timothy · July 2025

Top Anime Games Performance in Brazil, Q2 2025

Explore the performance of top anime games in Brazil during Q2 2025 with insights on downloads, revenue, and active users.

Top Anime Games Performance in Brazil, Q2 2025

In Q2 2025, the anime gaming scene in Brazil showcased varied dynamics across top-performing titles, with data sourced from Sensor Tower providing insights into downloads, revenue, and active users.

Solo Leveling:Arise from Netmarble Corporation saw its weekly revenue peak at approximately $12.3K in early April, before gradually declining to around $6.2K by the end of June. Downloads initially surged to 40.7K but dropped significantly mid-quarter, only to recover to 25.8K in the last week. Active users decreased from 157.9K to 46.7K, indicating a notable drop in engagement.

DRAGON BALL LEGENDS experienced fluctuations in weekly revenue, with a noticeable peak of $22K in late May. Downloads remained robust, reaching 24.4K mid-June, while active users increased from 121.2K to a high of 167.7K, reflecting strong community engagement.

ONE PIECE Bounty Rush showed a steady increase in weekly revenue, culminating at $8.6K mid-June. Downloads saw a peak of 13K in early May, and active users rose from 67.4K to 91.4K, demonstrating a healthy growth pattern.

DRAGON BALL Z DOKKAN BATTLE had modest weekly revenue, peaking at $4.2K in late April. Weekly downloads were stable, with a high of 16.5K in mid-May, while active users slightly declined from 59.4K to 38.9K over the quarter.

Finally, CAPTAIN TSUBASA: ACE displayed modest revenue, peaking at $55 in early June. Downloads reached a high of 16.4K mid-April, but active users decreased from 3.9K to 2.6K by the end of June.

For more detailed insights and data, visit Sensor Tower to explore the trends further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025